Campaign Map
In the north the French attack Villacastin
Guerrilla attack a convoy from El Casar to Segovia
They are driven off with light casualties, supplies delivered to Segovia
In the centre 2nd Anglo-Spanish army concentrate at Maqueda
Guerrilla also attack a convoy from Madrid to Mostoles
They are also repulsed with light casualties and the supplies delivered to Mostoles.
In the south the French occupy San Martin
3rd Anglo-Spanish army retreat to Torrecilla
A third guerrilla group attack a convoy from Valdemoro to Carranque
They suffer heavy casualties and again the convoy arrives safely at Carranque
The Guerrilla take advantage of the French advance to attack their lines of supply.
However all three attacks fail, and the Spanish suffer casualties
All three convoys arrive safely and without any casualties
Battle of
Villacastin
The town of Villacastin is situated on a crossroads in a valley with mountains to the east and west, it is occupied by 7th Spanish corps. 1st and 2nd British corps occupy the high ground to the west.
General Vandermaesen has orders to take the town. To do so he has two French and one Polish corps. He has high ground to cross in order to reach the town On his left 13th Polish corps must cross a large hill. 29th French corps must advance through the pass in the centre. 28th French corps has open ground, but dominated by a farm.
End of battle
This was a costly battle for both armies.
The Poles bore the brunt of the fighting. By nightfall three of their six brigades were in rout. 1st British corps also lost heavy casualties, and also had three brigades in rout.
On the opposite flank 28th French corps were expected to be the main attack, due to the open ground. However neither side could gain an advantage and at nightfall the French attack was called off.
General Vandermaesen created a reserve from half of the Polish corps, including their artillery. He supported 29th French corps and their attack on Villacastin until their infantry stormed the town. He then redirected the reserve to support the Polish attack on the left. The French took the town, and held it despite a determined counter attack by the British.
At nightfall both sides have six brigades in rout and have suffered heavy casualties. But the French take the town and win the battle.
Comments
The Spanish guerrilla made an early appearance in this campaign. Providing there are no French corps within two squares they are allowed to attack either convoys or garrisons. These engagements are decided by a simple dice throw as follows:
01 guerrilla rout with 30% casualties
02 guerrilla rout with 20% casualties
03 guerrilla rout with 10% casualties
04 guerrilla capture supplies, escort no casualties
05 guerrilla capture supplies, escort 10% casualties
06 guerrilla capture supplies, escort 20% casualties
The guerrilla were particularly unlucky with dice rolls of 3, 3 and 1
The new rules allow for a fast moving, and unpredictable, game. However it would appear that hand to hand fighting does tend to be prolonged, often lasting two or three moves. This is because at the end of each phase any brigade which received casualties has to test their morale. Usually both sides receive casualties, and both sides pass their morale test. There is no reward for breaking off the melee and retreating, so both sides continue until one side, or both, rout. A brigade with three casualties automatically routs, causing friendly brigades within 4” to also test their morale.
I will have to look at both the melee and morale rules to see if I can solve this problem.
Thistlebarrow,
ReplyDeleteAn interesting battle. It was great to see the Spanish guerrillas in operation, even if their attacks were ineffective.
I have taken to reading your summaries on this blog before reading your detailed battle reports. The latter give a good idea how your rules work, and fill in the gaps in this blog’s narrative.
All the best,
Bob
Hi Bob
DeleteThanks for your comment
I am glad that you are following the campaign diary and finding it interesting.
We are in the full heat of summer here in Spain, where July and August are always the most difficult of months. Both of our walking groups are suspended until the start of September. So we rely heavily on our wargaming. It is one of the few opportunities we have at this time of year to exercise our brain. It is all too easy to give in to the heat and just switch off. We spend an hour or so each day either on the campaign or wargaming which is a very welcome distraction.
regards
Paul