Original Strategic Map
of Leon Phase
Last
week I explained that the strategic map was used for campaign movement and to
illustrate daily locations on the campaign diary blog.
I
posted a copy of the latest map, which is above.
When
the campaign was PBEM I always used the wargames map, because it was important
that each player could see in advance exactly what the wargames table would
look like.
When
I converted the campaign to solo I started using a map which was approximate,
but not exactly, the same as the wargames table. It showed the area of the campaign in more
detail than the mains strategic map, but with the nine cities/towns in the same
position as the wargames map.
This
resulted in a map which was half way between a real map and the wargames
table. The necessity to show the major
towns/cities in their actual location resulted in a very artificial road
system.
Revised Strategic Map
of Leon Phase
I
have spent the last week playing around with alternative layouts to make the
map look more like a regular map.
First
I moved the cities/towns around so that they were not exactly in the middle of
their nine square grid. This gave a
more irregular look to the map.
I
then added the strategic road from the main strategic map. It is important that this is correct as it
joins capital cities on the main map.
Then
I added minor roads to connect the cities and towns. Because they were no longer regularly
spaced, the road system did not look so artificial.
Finally
I added the major terrain features from the main strategic map. In this case the river Duero, major mountains
and the forrest. However I also added
some hills to make sense of the road system.
I
am never satisfied with my maps, but I am much happier with this revised map
than I was with the original.
Next
I will convert this into a wargames map which shows the actual terrain which
will be on the table.
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