Campaign Map on 23 September 1813
1st Prussian corps
retreat towards Schenge
Blucher moves forward his reserve
corps to support Kuhfelde
Napoleon orders 1st
corps and his reserve to attack Kuhfelde
3rd French corps occupy
Dahre
Battle of Kuhfelde – Reserves arrive on the
left
Campaign Notes
This was the first use of the
reserve corps on either side
Both reserves are full corps,
but their infantry have been detached as garrisons
This leaves only the cavalry
and artillery still in reserve
Each has its own corps
commander
The advantage of the reserve
is to allow each commander to reinforce one of his other three corps with
additional cavalry and artillery. This
will make a significant difference to their combat ability, but will not make
for too great a difference in the wargame.
When two full corps fight one corps the game outcome always goes to the
stronger side.
Napoleon committed his reserve
to the left of the main road. It was
his intention to take personal command of both corps artillery, and to place
reserve corps commander in command of both cavalry brigades. This would leave 1st corps
commander with only his four infantry brigades
The game plan was for the
infantry to attack right of the main road, take the village and defeat any
Prussian infantry in this area. The
combined cavalry division would be on the left flank, and pin the Prussian
cavalry to prevent them disrupting the infantry attack. The combined artillery would be in the centre
and would engage the enemy cavalry and the garrison of the village in the
centre.
To carry out this
reorganisation Napoleon would have to take position within 8” of both cavalry
brigades and corps artillery. It would
require three command points (3CP) to change the orders of the reserve corps
commander (who is a poor commander), and 4CP for the artillery and cavalry (one
for each brigade and corps artillery).
When he was in position he rolled one average dice and got five, plus
his own three (he is an Elite commander) giving him 8CP. This was sufficient to carry out the
reorganisation.
Blucher wanted to take command
of 2nd corps cavalry, artillery and infantry brigade to the right of
the village. To do so he would only
require 3CP (one for each brigade). He
rolled an average dice and got 2CP, plus his own 1CP (he is a poor
commander). However he had to move to
within 8” of the three brigades, which required a further 1CP. As a result he was only able to take command
of the cavalry and artillery.
This reorganisation takes one
full move to complete. Everyone
involved must be within 8” and the CinC requires sufficient CP to be able to
issue orders to each brigade involved.
As happened in this case, the better the commander the better his chance
of doing so.
I am very pleased with how
this new rule worked in this game. It
will be even more interesting when only one side has the support of the
reserve.
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