Sunday, 11 December 2011
Tuesday, 6 December 2011
The PBEM campaign is developing well, and is both fun and very time consuming. But it is proving reluctant to produce a battle for Jan and I to wargame. I suspect that this is because I have allowed the corps commanders much more freedom of choice than in the previous campaign. I sense that they are a little reluctant to commit to a full battle, which is perfectly understandable.
However it does mean that Jan and I have gone a week without our wargame fix. So we have decided to fit in one of our Wellington in the Peninsula battles. We planned these one off games to be a bit of light relief from the more serious campaign games.
Orthez will be game number twelve in the series. It’s hard to believe that it was almost two years ago that we played Rolica, which was the first.
We had previously walked all of the battlefields in the series, which made it even more interesting to play as a wargame.
I have published the game set up and will be posting one move each day as we fight the battle. You can find it at
Saturday, 3 December 2011
Tuesday, 29 November 2011
The campaign is only 10 days old, but already we have completed three moves and are writing orders for the fourth move. Not bad going, particularly with nine players spread throughout the world.
This campaign has changed greatly from the previous one. In particular allowing detached garrisons is proving a challenge - for me as well as the corps commanders.
The idea of detached garrisons was to make it more difficult for the French to immediately crush the Spanish armies. Each corps had to detach three of its four infantry brigades prior to the start of the campaign. Each brigade was 3-6 squares (15 to 30 miles) from corps HQ. This meant that any orders for them had to be sent by message. In the previous campaign all brigades had to remain within command range of corps HQ.
Each corps is only allowed one message each turn. So they have to decide whether to write orders to a detached brigade, and if so which one. Or whether it would be better to write to a nearby corps commander and try to coordinate their battle plan.
If they order a brigade to return to corps, which most have, then I have to keep track of the brigade until it gets back. This has caused a problem, as I had not anticipated it would require an additional order system. It meant that after two moves I had to change the whole message system.
Then there is the problem of how a Spanish corps can tackle a fortified town. The rules make it clear that it is almost impossible to do if the garrison is full strength. A full Spanish corps would need a dice throw of 6.
I did anticipate that there might be problems here, so I posted on the campaign forum that it would be difficult, and that they should consult the campaign rules before attempting it. Despite this two of them went ahead and attempted to storm a town, with the predictable result that both lost casualties and had to withdraw.
Which just goes to show that it is not necessary to have complicated rules to create confusion, just allow the players a little more freedom of choice and they will produce it themselves.
It is all adding greatly to the feel of the campaign, which has a distinct Spanish flavour of confusion and fog of war.
Sunday, 27 November 2011
Fire and Sword deals with the period 1804 to 1809, much more interesting to me than the early Napoleonic era. I find Scarrow very easy to read, and I was impressed that there is very little fiction in these novels. I am not saying that it would be difficult to find parts when he lets his imagination run a little wild. But they are close enough to the truth not to offend too much.
I have read a lot of books about both the military history of the period, and the personal life of Napoleon. Less so about Wellington, as there is less available. But I still enjoyed this book. And I would recommend it to anyone not too well read on the period who wants an easy introduction.
Perhaps I will not leave it so long before I read the last volume.
Wednesday, 23 November 2011
Monday, 21 November 2011
Thursday, 17 November 2011
Over the past two weeks I have filled the nine command posts. Mostly from players from the Hanover campaign, but topped up with new players. I make an issue of explaining the problems caused by players dropping out without telling me, and all players have agreed to the condition that they will reply to all mail within 48 hours, or confirm that they will not be able to do so.
All the players accepted this condition. All were sent their starter pack with maps and starting instructions. All were asked to confirm receipt of the mail. Eight did, one did not. I then sent two reminders, asking for an immediate reply if he wanted to remain in the campaign. Again no reply.
As luck would have it, he was to command one of the two French corps closest to the Spanish army. As such he is likely to be one of the two French commanders in action soonest.
The four French commanders were asked to let me have their initial deployment as soon as possible, as these must be plotted before the campaign can start. Again three did. The same one did not reply.
I have not got any reserve players, so I must now either find a replacement for the offender, or take on his corps myself. I would rather not take on that particular corps, because it is important that the commander deals with the initial "fog of war".
One of the four French corps are at Barcelona, which is about five days march from the river Ebro, which is the front line. So I have asked that player to take over from the missing one. He has already sent me the deployment for his own corps, so I have asked if he will take on command of both corps. Otherwise I will run the Barcelona corps until I can find a replacement.
It is very disappointing that this sort of thing continues to happen, despite my best efforts to make the commitment a clear and obvious requirement for joining the campaign. It may be that he has problems with his computer or email and that he has either not received the starter pack or is unable to reply. But I fear that this is unlikely. When this has happened in the past I have never again heard from the offending players.
Anyway I am not going to let it spoil the campaign. Just having a moan on here has got it out of my system!
Hopefully the next mention of the campaign will be that it is up and running and all is going well.
Tuesday, 15 November 2011
This is the seventh phase of the 1813 campaign, and the second which I have run as a PBEM. The initial player packs were sent out this morning to each corps commander, each containing a strategic map, a tactical map, corps order of battle and the initial briefing document for the corps commander.
Next step is for each French corps commander to confirm his deployment. Each is responsible for four towns, plus their own lines of communication/supply. At the start of the campaign I have nominated the towns which must have a garrison, and they are now deciding which of their four infantry brigades should occupy which town. Once the campaign starts they must decide which towns to hold, and which they can afford to leave without a garrison. If they try to hold all of the four towns they will be too weak to hold off the Spanish offensive. I am REALLY looking forward to seeing how the four different commanders tackle this problem.
I am also waiting to see if I have made any major error in the administration of the campaign. There are so many changes in this next campaign that I have had to rewrite the campaign rules from scratch. I have read through them a number of times, and they seem ok. But the real test is whether they make sense to the corps commanders who have only now received them.
I have started a new blog for Tortosa. This is to make it easier to find posts as the campaign gets going. At present I am posting one entry for a brief history of the 1813 campaign and another one for each of the previous six phases. Then I will start the diary of the Tortosa campaign, with one entry for each campaign move. And finally a seperate tag for each battle report. If you would like to follow the campaign you can find it at
Monday, 14 November 2011
Saturday, 12 November 2011
I have finally finished the new campaign rules, and have started a new blog for them.
It was soon obvious that converting to PBEM would mean major changes. Our interest in the campaign remained the same, but the corps commanders understandably want more choice and options.
I am quite excited about the new campaign. It will either be a huge improvement on the previous ones, or it will be a shambles! I have spent a lot of time working on the new rules, and tried to anticipate problems. But previous campaigns have taught me that once they are used by real players the faults soon appear. Despite this I think it is necessary to "up my game" on the PBEM, and I think that this will do it.
I am working on the final moves of the Hanover campaign, and I hope to be able to start the new campaign next week. All of the command posts are now filled, all of the administration is done and I just need to tie up the loose ends in Hanover before we start.
Tuesday, 8 November 2011
Meanwhile I have the next phase of the 1813 campaign ready. It will be set in northeast Spain and will deal with the Spanish attempt to take Tortosa. There are four Spanish and four French corps. In addition there is a British corps travelling by sea from Alicante to support the Spanish.
The campaign rules have been completely rewritten to address the problems encountered during the Hanover phase. I wrote them after consulting the existing players, and they seem good in theory. It will be interesting to see how they manage in actual campaign play! I will be starting a new blog for them shortly; similar to the existing wargame rules blog.
Five of the existing eight players on the Hanover campaign have asked to take part in the new campaign. There will be nine commanders in the new campaign. A further three members of the campaign forum have asked to take part, and I have sent them details of the player commitment rules so that they know what to expect.
So I still have at least one command post to fill.
If anyone would like to take part they should join the campaign forum and apply there. The forum can be found at
Saturday, 5 November 2011
The second battle of Peine has ended in a decisive victory for Prince Blucher.
Neither Davout nor Blucher expected to fight again on 5 August 1813. Having been beaten on the previous day Davout was retreating towards Celle. Blucher allowed his weary corps to rest during the night and ordered a redeployment at first light. He intended to send one corps to follow Davout to Celle, a second to take Hanover and a third to hold Peine. He was aware that IV French corps was at Brunswick, but he expected them to retire when they received news that Davout had lost the battle and was retreating north.
At first light IV French corps marched west from Brunswick to attack Peine. This unexpected move caught the Prussians by surprise, but they quickly recovered and deployed to meet the threat.
Davout immediately halted his retreat to Celle, and brought his two weak corps back towards Peine to support IV corps.
The battle was short and sharp. By late afternoon IV corps was in rout back towards Brunswick and Davout also in rout back towards Celle.
This shattering defeat has left the road to Hanover open to the Prussians, and must signal the end of the campaign. It is now no longer a matter of who will win the campaign, but how badly the French will lose.