Campaign Map on 8 September 1813
The map shows the location of
all troops at the start of the first day of the campaign.
The French occupy the three
northern towns. There is one corps in
each town, plus a brigade from the reserve corps as garrison of each town.
The large yellow markers show
the location of the four Spanish corps.
They are deployed in front of the three towns in the centre of the map,
plus one in reserve in front of Molina.
The smaller yellow markers
show the location of the militia brigades, one to garrison each of the nine
towns. The three which had garrisoned
the towns now occupied by the French have become guerrilla bands.
The French commander orders 16th
corps (on the left) to advance and take Ropar.
This will secure his right flank, and prepare for the main advance down
the valley towards the Spanish main depot at Molina.
Thus the campaign opens with
the battle of Riopar.
Wargame table at the start of the battle of Riopar
Riobar is centre bottom of
table. It is garrisoned by 4 Militia
brigade. The village north of the town
is occupied by 3rd Spanish corps.
The two farms (top right and left) are each occupied by a guerrilla
band.
16th Italian corps
will enter the table on the road centre top.
It has four infantry brigades, one cavalry brigade and corps artillery
3rd Spanish corps
has three infantry brigades and corps artillery
The three militia brigades are
independent and do not come under command of the Spanish corps commander. 4 Militia brigade must remain within Riopar,
but can move between the left and right sections of the town.
The two guerrilla bands will
fight to hold their respective farms.
They can attack an Italian brigade which is shaken or in rout. If this happens the Italian brigade will
surrender without fighting.
Wargame table at the end of Move 4
The Italian infantry and
cavalry have advanced to the left of the woods, with the cavalry on the right
of the woods. The artillery and three
infantry brigades have advanced towards the village and are about to engage 3rd
Spanish corps.
One infantry brigade has
remained behind to pin the guerrilla in the left hand village.
The cavalry have halted out of
range of the Spanish artillery. They pin
the garrison of the right hand village.
They also prevent the Spanish gunners moving to fire on the flank of the
advancing Italian infantry. In addition
one of the Spanish infantry brigades is required in square to protect the
gunners.
On paper this should be an
easy French victory. The Italian corps
is stronger than the defending Spanish corps.
However the two guerrilla bands cannot be ignored. And if one Italian brigade lose its morale
and retreat shaken or in rout they could be captured by either of the guerrilla
bands
Because the French are
outnumbered by the Spanish they must achieve a convincing victory in the early
battles of the campaign. They cannot
afford to take too many casualties, particularly amongst their artillery and
cavalry, if they are to maintain the advance and take the campaign objective.
This is a good example of how
a small and relatively unimportant campaign battle can have hidden and
unexpected consequences not normally found in a one off game.
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