Campaign
Tactical Map
At
the start of the campaign the French have one garrison, in this case
Probete, which is provided by the field army. All supplies will arrive at
this depot until they establish more depots.
To do so they must detach one full strength infantry brigade in a
town. The garrison will forage each day
and collect sufficient supplies to support one full corps for one day.
The
Spanish start the campaign with eight garrisons. They are local militia troops who are
independent of the field army and the Spanish CinC. They
will remain in the town until it is occupied by the French, when they will
become a guerrilla band. The Spanish
can only have four depots, so four of the towns have a garrison but are not a
depot.
The
main role of the guerrilla bands is to attack French garrisons. They can only do so if the nearest French
corps is more than one square from the town to be attacked.
The
attack is not played as a wargame, it is decided by a dice throw.
Plus
1 for each additional guerrilla band attacking at the same time
Plus
1 for B class garrison
Minus
1 for each 10% casualties
Minus
1 if shaken
1
– Guerrilla lose 10% casualties and rout
2
– Guerrilla lose 10% casualties, are shaken and retreat
3
– Guerrilla lose no casualties and retreat shaken
4
– Guerrilla lose no casualties and retreat
5
– French lose no casualties but are shaken
6
– French lose 10% casualties and rout
The
odds are heavily in favour of the garrison, particularly if they are fully
trained troops (B Class). But they are reduced
if the garrison has suffered casualties
A
guerrilla band can only attack when in supply and unshaken. They carry a maximum of three days
supplies. One day to reach the
garrison, a second day to attack and a third day to retreat to a safe town or
village to resupply.
Casualties
for both garrison and guerrilla are replaced when they are in supply, formed
(not shaken or in rout) and not under attack.
However the final 10% of casualties are never removed. So any brigade which suffers any casualties
will suffer a reduction of morale and combat ability until the end of the
campaign phase.
When
a garrison is under attack it cannot forage, nor can it receive supplies. So even if they repulse the guerrilla
without casualties, they will still lose one days supplies. The main supply depot will receive one extra
day’s supply, so the army will always hold the minimum of 20 days
supplies. However it will have to be transported
from the garrison if there are no corps close enough to supply.
If the
guerrilla do rout the garrison and take the town, they will take control of any
supplies held there.
You
will find the campaign rules for guerrilla here
No comments:
Post a Comment
I have set the settings for comments to come to me before posting so that I will not miss any