Sunday, 15 March 2020

Santiago Campaign – Day 8

Campaign Map on 26 October 1813
The absence of 16th Italian corps on escort duty gives Wellington a short window of opportunity.
He has two days to attack Corunna, before they return and he is once more outnumbered

1st British corps has recovered from earlier battle casualties, and is fully supplied
However it is not in position to attack the town, and must complete a four hour march to get there
This will reduce the time available to defeat 7th French corps and attack the fortified town
Despite this he orders an immediate attack
Battle of Corunna
Both commanders are present at the battle
Both take advantage of this to take command of part of their army
                         
Wellington takes command of the cavalry, artillery and one infantry brigade
This leaves three infantry brigades under the command of general Stewart

Soult also takes command of his cavalry, artillery and one infantry brigade
They will form a reserve to counter attack
General Abbe commands the three remaining infantry brigades
Two are placed in the town as garrison, the third is a reserve

Wellington orders his artillery to advance and unlimber at short rang of the town wall
His cavalry will protect the gunners, his infantry will attack when the time is right
Stewart has orders to pin the French reserve, and support Wellington if possible.

Wellington routs one of the garrison brigades and storm the town with two infantry brigades
They take one half of the town, and engage the French conscript brigade holding the other half

Soult sends his dragoons to attack the infantry storming the town
Wellington counters with his hussar brigade
However the French win, and his cavalry are routed

The battle is extended by an hour to reach a conclusion
With two French brigades in rout, Soult orders a general retreat


Campaign Notes
It is usual for the attacker to start the battle with one map square between him and the attacker
This is four hours, or four wargame moves, from the enemy.
In this battle the British started the day two squares from the town                                                                                             
It would take them eight hours/game moves to reach the enemy
Instead of 8 hours/moves to fight the battle, Wellington would only have four

When the CinC is present on the wargames table, he can create a reserve by taking brigades from their corps commander
But he must then command this reserve himself for the duration of the battler
Both CinC were present, both created a reserve
Both did so by taking command of the cavalry, artillery and one infantry brigade from the single corps on the table

Wellington would have to defeat Soult in a very short time
If forced to fight a second day he risked the return of the Italian corps
Or possibly an attack on weakly held Ourense, the fall of which would force him to surrender

Most commanders would ignore the strongly held walled town
This is why Soult  created a strong, and very mobile, reserve
However Wellington decided to pin the French reserve and attack the town

To do so he would need to deploy his artillery very close to the town for maximum effect against the garrison
This would leave his gunners open to counter attack by the French reserve
To guard against this Stewart occupied the fortified farm on the right of the main road
He hid the remainder of his command behind the farm ready to engage the flank of any attack on Wellington

This worked well, and Wellington was able to rout one of the two brigades in garrison
However he had to expose Stewart in order to protect the actual attack
This resulted in the expected cavalry melee, which the British lost
Fortunately this was too late in the day for the French to take advantage of their cavalry superiority

Normally a game would end at 2000, which is 12 wargame moves
But in this battle the result was undecided at the end of the twelfth move
The British hussars had received 10% casualties from the French gunners
But they passed their morale test and still protected the infantry attack on Corunna

The game was extended for one move, during which the cavalry melee was decided
The French won, and routed the British hussars
However during the same move the British routed a second infantry brigade in the town

Soult was left with two infantry brigades, one cavalry brigade and his artillery
Wellington had four infantry brigades and his artillery
The battle would be decided by the fight for the town
This would only involve infantry, and the French cavalry could play little part
Wellington could detach one infantry brigade to protect his gunners and still outnumber the two French brigades

Soult took the right decision to abandon Corunna and retreat
He would avoid any further casualties and could join forces with the returning Italian corps

Wellington had won a much needed victory, but it was a temporary advantage
He would soon face the complete French army again, and this time they would be fully supplied.



2 comments:

  1. Paul,

    It’s not surprising that Wellington made the best of the opportunity that presented itself.

    Now is the time to see how skilled he is in anticipating - and dealing with - the French counterattack.

    This is developing into a very interesting campaign. Different from the previous one ... and none the less, just as absorbing.

    All the best,

    Bob

    ReplyDelete
  2. Hi Bob

    This is proving a really interesting campaign

    Normally once one side wins a couple of battles the tide turns in their favour
    It is then, usually, very difficult for the other player to regain the initiative

    However in this campaign the guerrilla bands, and the general French supply system, have played an unusually important role.

    This is because the guerrilla have managed a couple of really good dice rolls when they attacked a French depot. The loss of supplies, coupled with the over extended French position, meant that they had to call off the attack to restore their lines of supply.

    This campaign really could go either way. And I am really looking forward to see how it all plays out

    regards

    Paul

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