Battles fought during Salzwedel campaign
The campaign provided eight battles
to wargame.
The French won five, and the
Prussians three
However it was not as one sided as
the numbers would indicate
The three Prussian victories were spread
throughout the campaign
Their last victory seemed to turn
the tide against the French
However a daring attack on
Salzwedel won the campaign for Napoleon
Campaign Notes
Eight battles in ten days is a
pretty busy campaign
It also provided a lot of interesting
problems of supply for both armies.
These are not obvious for anyone following the campaign diary.
These are not obvious for anyone following the campaign diary.
The record keeping is pretty simple
for the campaign.
It is all controlled on the computer using Excel.
There are three pages for each day.
It is all controlled on the computer using Excel.
There are three pages for each day.
First page is orders and supply
situation for both armies
Each corps has simple orders move,
halt, hold or attack
Supply is shown against each corps
as start, use, new, left
Second page is French order of
battle
Shows full strength for each
brigade and any casualties
Third page is Allied order of
battle
Also full strength for each brigade
and any casualties
I start by updating supplies and
delete previous orders
Next write orders for defender
Then orders for attacker
The current supply for each corps
dictates what they can do
The maximum is four days, and if
they have more than one day no problem
But if they are down to just one
day they urgently need to resupply
If they run out they will lose
attrition casualties (10% of one brigade for each day)
If they are in supply, and have the
opportunity to attack, I then check current strength.
I check the strength for both sides, and decide whether either is too weak to fight.
If that is the case I change their orders to hold or retreat.
There is no point in playing a wargame where one side is going to retreat on move one.
I check the strength for both sides, and decide whether either is too weak to fight.
If that is the case I change their orders to hold or retreat.
There is no point in playing a wargame where one side is going to retreat on move one.
Because of the almost constant
fighting the supply problems were great in this campaign.
That, more than the frequent battles, made for an interesting campaign.
That, more than the frequent battles, made for an interesting campaign.
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