In the map movement
part of my PBEM campaign cavalry are only used for recce. There are no large bodies of cavalry, only
the brigade attached to each corps.
When I wrote the
campaign rules I allowed them to move six squares per day on roads, which is
double the three squares allowed to the rest of the corps.
I had not
anticipated that most players would want to use the cavalry to their maximum
movement, though I should have done so.
The problem is when
a battle is declared and I have to create the wargame to fight the battle. Each map square is a 2x2 foot square on the
table.
In my wargame rules
only army and corps commanders can issue orders to brigades. To do so they must be within 8” of the
brigade concerned. Any brigades out of
command range are disordered and must move to command range of their commander
All of this would
not be too much of a problem, if it were not for the fact that in a small one
on one corps battle if one side does not have any cavalry they are at a severe
disadvantage. And if the cavalry
brigade is two squares away on the campaign map they will not reach the battle
area until half way through the game.
So I have have
amended the campaign rules to confirm that cavalry must remain in an adjacent
square to their parent corps. So, in
effect, they can extend the recce of the square by one square.
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