Central Germany –
Campaign Phases
Cordova is set in southern Spain and follows the French
invasion under the command of marshal Suchet and the Spanish defence led by
General Giron. This is the fifth phase
to be fought in southern Spain. The
French won three phases and the Spanish only one.
Of all five campaign areas this is by far the most
difficult to model. As you know my 1813
campaign is designed to provide interesting battles to wargame. That means giving both players a reasonable
chance of winning each of the wargames fought.
In previous phases I have tried to weaken the French by
including the guerrilla war, which played such an important role in the
historical campaign. The French had to
detach large numbers of men to protect their lines of supply, which were under
constant attack by the Spanish irregular forces.
This war within a war had a critical strategic bearing on
the campaign. French supplies had to
travel hundreds of miles, and were under constant attack. However by and large they did arrive. However the French commanders had to
disperse their armies in order to supplement these supplies by living off the land.
It did not however have any real tactical effect. I can’t think of any battle in the
Peninsular which was affected by the guerrilla war. And my primary interest in the campaign is
the wargames which is produces.
Gaming the lines of supply and the guerrilla war has
taken up a lot of time and effort, for relatively little reward. And as the French won three of the previous
four campaign phases it clearly did not balance the French and Spanish armies
on the wargames table
Cordova Campaign
Map
For this campaign is am trying out a new idea. The Spanish will have considerably more
brigades than the French. There will be
nine French corps against 16 Spanish corps.
All armies are based on the number and type of wargame
figures on my shelf. Apart from the
Spanish all French and allied corps (in wargame figures) have four infantry
brigades of 8 figures, one cavalry brigade of 4 figures and corps artillery of
1 gun and 4 figures. So all corps have
the same number of infantry, cavalry and artillery.
The Spanish have two such corps, but the other two do not
have any cavalry. Many years ago, long
before I created my 1813 campaign, I replaced my Minifigs 28mm figures with
Foundry figures. This allowed me to buy
exactly the number and type of figures I wanted at the time. My infantry units 16 figures, 4 skirmishers
and 1 mounted officer. My cavalry were
8 figures.
For some long forgotten reason I did not apply this logic
to the Spanish. They included a mixture
of regular, militia and guerrilla figures.
But they only had two cavalry units of 8 figures, unlike the other
nations which had four such.
Spanish corps
(including cavalry brigade)
In each wargame the French will have 9 infantry brigades,
3 cavalry brigades, 3 corps artillery
The Spanish will have 16 infantry brigades,2 cavalry
brigades, 4 corps artillery
This is a huge advantage in numbers . To balance the infantry will be almost
entirely conscript and poor quality skirmishers. The cavalry will be trained, as will the
gunners. Otherwise both would be
virtually useless, particularly in later games when they have casualties.
I anticipate that the major difference will be
artillery. The attacking French will
always be outgunned. Yet to press home
an attack they will have to advance and risk artillery casualties. Their slight advantage in cavalry will help,
but probably only in the early games of the campaign.
The main Spanish disadvantage will be the poor quality
infantry. If the French can rout one
brigade there is a good chance any supporting troops within 4” will fail their morale
and join them.
However if the Spanish guns can cause casualties to any
of the three cavalry brigades, or the three corps artillery, the French will be
unable to deliver an attack with any hope of success.
I have no idea how all of this is going to work out. As always it will depend on the luck of the
dice. I suspect I may have to reduce
the quality of the Spanish cavalry, which would be correct in historical terms. Hopefully I will not have to do the same for
the Spanish gunners. My understanding
is that they were the best of all three arms in the Spanish army. But more important it would make it very
difficult for the Spanish player to win.
It will be interesting to see how this plays out in the
coming campaign.