Sunday, 25 January 2026

Start of Cordova Campaign Phase

 

Central Germany – Campaign Phases 

Cordova is set in southern Spain and follows the French invasion under the command of marshal Suchet and the Spanish defence led by General Giron.   This is the fifth phase to be fought in southern Spain.   The French won three phases and the Spanish only one.

Of all five campaign areas this is by far the most difficult to model.   As you know my 1813 campaign is designed to provide interesting battles to wargame.   That means giving both players a reasonable chance of winning each of the wargames fought.

In previous phases I have tried to weaken the French by including the guerrilla war, which played such an important role in the historical campaign.   The French had to detach large numbers of men to protect their lines of supply, which were under constant attack by the Spanish irregular forces.  

This war within a war had a critical strategic bearing on the campaign.   French supplies had to travel hundreds of miles, and were under constant attack.  However by and large they did arrive.   However the French commanders had to disperse their armies in order to supplement these supplies by living off the land.

It did not however have any real tactical effect.   I can’t think of any battle in the Peninsular which was affected by the guerrilla war.   And my primary interest in the campaign is the wargames which is produces.

Gaming the lines of supply and the guerrilla war has taken up a lot of time and effort, for relatively little reward.    And as the French won three of the previous four campaign phases it clearly did not balance the French and Spanish armies on the wargames table

Cordova Campaign Map

For this campaign is am trying out a new idea.   The Spanish will have considerably more brigades than the French.  There will be nine French corps against 16 Spanish corps.  

All armies are based on the number and type of wargame figures on my shelf.   Apart from the Spanish all French and allied corps (in wargame figures) have four infantry brigades of 8 figures, one cavalry brigade of 4 figures and corps artillery of 1 gun and 4 figures.   So all corps have the same number of infantry, cavalry and artillery.

The Spanish have two such corps, but the other two do not have any cavalry.   Many years ago, long before I created my 1813 campaign, I replaced my Minifigs 28mm figures with Foundry figures.   This allowed me to buy exactly the number and type of figures I wanted at the time.    My infantry units 16 figures, 4 skirmishers and 1 mounted officer.   My cavalry were 8 figures.  

For some long forgotten reason I did not apply this logic to the Spanish.   They included a mixture of regular, militia and guerrilla figures.   But they only had two cavalry units of 8 figures, unlike the other nations which had four such.

Spanish corps (including cavalry brigade)


In each wargame the French will have 9 infantry brigades, 3 cavalry brigades, 3 corps artillery

The Spanish will have 16 infantry brigades,2 cavalry brigades, 4 corps artillery

This is a huge advantage in numbers .    To balance the infantry will be almost entirely conscript and poor quality skirmishers.   The cavalry will be trained, as will the gunners.   Otherwise both would be virtually useless, particularly in later games when they have casualties.

I anticipate that the major difference will be artillery.   The attacking French will always be outgunned.   Yet to press home an attack they will have to advance and risk artillery casualties.   Their slight advantage in cavalry will help, but probably only in the early games of the campaign.

The main Spanish disadvantage will be the poor quality infantry.   If the French can rout one brigade there is a good chance any supporting troops within 4” will fail their morale and join them.

However if the Spanish guns can cause casualties to any of the three cavalry brigades, or the three corps artillery, the French will be unable to deliver an attack with any hope of success.

I have no idea how all of this is going to work out.   As always it will depend on the luck of the dice.   I suspect I may have to reduce the quality of the Spanish cavalry, which would be correct in historical terms.   Hopefully I will not have to do the same for the Spanish gunners.   My understanding is that they were the best of all three arms in the Spanish army.   But more important it would make it very difficult for the Spanish player to win.

It will be interesting to see how this plays out in the coming campaign.

Sunday, 18 January 2026

End of Nordhausen Campaign Phase


Central Germany – Campaign Phases

Nordhausen was the fifth campaign fought in central Germany since the Sixth campaign began in June 2020.   The Russians won three of the five campaign phases.   Out of a total of 29 battles/wargames fought, the Russians won14.   All of this would appear to indicate that the balance between armies is about right.    However in the Nordhausen campaign the Russians won all six battles/wargames.

Central Germany – Battles Fought 

This is the first time this has happened since the 1813 campaign began in April 2009.   Since then there have been 97 campaign phases and 519 battles fought.   I can’t remember a since phase when one side won all of the battles.   Even in southern Spain the French did not manage to do this even once.   Most Spanish victories were of a technical nature, with the French failing to achieve the battle/game objectives within the 12 hours/moves allowed.   But this is allowed because the relative strengths of the two armies make it necessary to set an artificial target, rather than the destruction of the enemy army.

I spent a lot of time pondering why this happened during my recent Christmas and New Year spent in the UK, but can find no obvious reason.   None of the battles started with an obvious winner or loser likely.   During the first three battles both sides were full strength.   During the last three both had casualties, but the Russians tended to have more because they lost the first three battles.   But the French casualties were often on elite infantry brigades or cavalry brigades. This is because those suffered the most casualties by doing most of the fighting.

I came to the conclusion that it was just a matter of luck.   I considered changing the rules, but could not see any obvious way to ensure a more equal outcome.   Once more I have to put it down to the luck of the dice.   All six games were enjoyable for both players, and the decisive melee often decided the winner and loser.   As far as I can remember there was no particularly bad run of luck for the French.  

The next campaign will be in southern Spain, which is always a challenging campaign to plan.   I have made major changes in the order of battle for this next phase, but more about that next week.

Sunday, 11 January 2026

Christmas Holiday


We have just returned from the UK, where we spent Christmas and New Year with our family.   All of my wargame and campaign is on my desktop, so I have to go “cold turkey” when we are in the UK.  

It is lovely to visit the family, and we always have a very enjoyable time with them.    But after a few days I find it quite difficult to find things to do.    Christmas in Northumberland can be quite a shock after spending the rest of the year in the Costa Blanca.   It is often wet and cold, though this year we were very lucky with the mild weather.  And we returned just as the heavy snow arrived.

It made me realise just how much I rely on my computer, and how difficult it is to replace it.   My IPad and mobile phone makes it easy to keep up with news and what friends are up to, but it does not replace the couple of hours each day I spend on joint hobbies of Wargaming and my Monday Ramblers walking group.  

You will all know about my 1813 campaign, and that I spend a couple of hours most days either Wargaming, updating the campaign or writing the two blogs.   Some years ago, when it was a PBEM campaign, I transferred everything on to my laptop and took it with me.   However I found it impossible to concentrate without appearing unsociable, and of course I could not fight the battles as a wargame.   Now I just switch off until we return to Spain.   Fortunately I can keep up with wargame blogs and forums, but it is not the same.

I miss my walking group just as much.  It is a U3A group, which I have run for the past ten years.  We started as a hill walking group, but as we got older we found the hill climbing too much of a challenge.   A couple of years ago I converted it into a more gentle valley walking group.  There are 30 regular members, and we meet each Monday for a three hour walk.   I am fortunate to live in the very popular walking area in and around the Jalon valley.   I have created 30 walks, including a few easier hill walks, which we do in sequence.   We are all friends, and we miss them a lot when we are in the UK.

In addition to walking each week, I also do a blog post of each walk.  I have always recorded my walks by taking photographs and started the blog 20 years ago to keep friends and family in touch when we moved to Spain.   In recent years I have also started a group Facebook page to recruit new members.   Two years ago a friend suggested that I do a YouTube version of the blog, and I now post a video about once a month.   All of this requires an hour or so each day.

So when I return after two weeks in the UK there is a lot of work to catch up on.   All of this is a work of love, so I am not in any way complaining.   But it does explain why I have not posted for two weeks, and why I have to find a non wargame subject whilst I try to catch up on the wargame campaign.

Happy New Year to you all.