4 French army – day 2 siege of Weringerode
5 French army – abandon Nordhausen and retreat west
6 French army – defend Ebelben
Russian attack Ebelben
1 Russian army – day 2 siege of Weringerode
2 Russian army – occupy Nordhausen
3 Russian army – attack Ebelben
Sixth French army is commanded by Marshal Poniatowski
Third Russian army is commanded by General Winzingerode
French – 12 infantry brigades, 3 cavalry brigade, 3 corps artillery
Russian – 12 infantry brigades, 3 cavalry brigade, 3 corps artillery
French – 8 infantry, 2 cavalry and 1 artillery casualties (3,500 men)
Russian – 3 infantry and 1 cavalry casualties (2,500 men)
There are three game objectives
Walled farm on the right
Hill in the centre
Hill on the left
The side who control at least two at the end of move twelve win the game
On the right 7th Russian corps are delayed passing through the woods
They place their cavalry, artillery and one infantry brigade on their left
The other three infantry brigades advance to the right of the farm
The French have only two brigades to oppose them, and lose the firefight
The Russian infantry, supported by their artillery, then attack and take the farm
In the centre 8th Russian corps follow a similar deployment
Three infantry brigades attack the hill
The are opposed by three French brigades
After an extended melee the Russians take the hill
Between the two hills the French have concentrated two corps artillery, cavalry and infantry
The Russians deploy two cavalry brigades, corps artillery and one brigade
Neither side are prepared to risk an attack and there is no fighting, other than artillery fire,
On the left 5th Russian corps attack the hill with three infantry brigades
The fourth brigade support the artillery who deploy on the right to support the cavalry reserve
The French hold the hill against determined attacks throughout the day
But on move 12 the final Russian reserve attack and break the Vistula grenadier brigade
The Russians hold the hill, but we both felt the Polish infantry should have done so
Comments
The terrain in this battle is very similar to the previous one
The orders of battle are also similar, though starting with more casualties
The French have twice as many casualties as the Russian army
So it is surprising that the Russians finish the game with all three objectives
The orders of battle are similar, but the deployment is different
Cavalry and artillery are unable to fight on hill, so are not required against two objectives
The French place guns from two corps in the centre, between the hills
They are supported by one cavalry and one infantry brigade
The Russians oppose them with two cavalry brigades, but supported by the corps on either side
The Russian commander is unwilling to risk an attack against so much artillery]
The French commander does not have to attack, only to hold the approach to the town
So no fighting takes place in the centre.
Under our current rules hills are held, and taken, by infantry.
Both hills are closer to the French, and are occupied by their infantry
This gives them a definite advantage against the attacking Russian infantry
However the outcome is decided by luck
First which side moves first when the attacking infantry move within combat range
Second how kind the dice are for skirmish, musket and melee combat
With three brigades on each side the luck is usually pretty equal and balanced
The Vistula corps hold the hill on the left, and they fight aggressively against the Russian attacks
The Russian infantry lose the early stages of the combat, but are able to rally one or two brigades
As we start the last move there is one Polish brigade on the hill, and two Russian brigades
But only the leading Russian brigade will reach the Poles before the end of the 12 moves
Both brigades are elite grenadiers, both have 10% casualties, both have a commander within 4”
However the second Russian brigade is within supporting distance, which will help for morale.
The Russians chip comes up first, and they attack with a bonus of plus 1 for impact
The dice is 4, plus 1 for impact, gives them 5
The French lose 10% and are disordered
The Russians do not lose any casualties but are also disordered
The French lose the morale test and retreat shaken
The Russians do not test because they are only disordered and their commander is within 4”
So the Russians have control of the hill at the end of 12 moves.
The Russians already held the other two game objectives, so would have won anyway
But we both felt it was really unfair that the Poles had done so well throughout the game
But lost on the last move, even though it was not just down to poor dice.
A few weeks ago I wrote on here that I considered Wargaming to be a game rather than recreating historical battles. But we both felt so committed to this particular game that any satisfaction resulting from the Russians winning was overshadowed by sadness that the hard fighting Poles lost.




