Linz Campaign Tactical Map
Made a good
start with the Linz campaign, the 10th phase of our 1813 campaign.
There was a
very good response to my recruiting drive.
I have not only filled the six command vacancies, but also have two
reserve players.
Two of the
players are veterans and four newbie’s.
Of the four new players two are very experienced wargamers and two who
warned of a lack of experience. I am
delighted with the mix. It will
introduce a lot of new blood into the campaign.
It will also make the commander reaction very unpredictable.
We have
completed the first move, always the most difficult. It’s like starting a wargame. There seem endless options before the first
move, but by move four all options are suddenly narrowed down to one or two –
neither what was originally planned.
The campaign
is very similar. But made more
difficult because the new players do not understand either the campaign rules
or the wargame rules. So planning tends
to rely on personal knowledge of the period.
This leaves
the two inexperienced wargamers at a distinct disadvantage. I do offer advice and point out the worse
pitfalls to them. I am never sure how
much this is welcomed; I often think that they would prefer to just do their
own thing.
The problem
is that a mistake at this stage, often due to lack of knowledge of the campaign
or wargame rules, can have significant consequences which can last the whole of
the campaign.
But that is
all part of the enjoyment of PBEM campaigns.
Jan and I are
just as excited to start this phase as we were the first. Each mini campaign is proving more enjoyable
than the last. I am learning with each
phase of the campaign, and developing my campaign rules. And the fact that six other people are
taking part greatly adds to my enjoyment.
I have
redesigned this campaign so that there should be earlier contact and hopefully
battles.
I can’t wait
for orders for the second set of orders to see whether this has in fact been
the case.