Campaign
Map on 20 October 1813
The French launch a surprise attack on Corunna.
7th French corps attacks 2nd
British corps just east of the town
16th Italian corps is moving to
support the attack, but will not arrive until 21 October
The
battle of Corunna
The town of Corunna is off table centre top
2nd British corps is supported by 4
Spanish militia in the farm bottom right
They can defend the farm, or occupy the town if
abandoned, but can not attack
16th Italian corps will arrive
centre bottom on 21 October 1813
The French dragoons lose a cavalry melee and
rout
The French commander halts the attack until the
Italians arrive.
Campaign
Notes
General Abbe, the commander of 7th
French corps, is an Average commander.
He has been ordered to attack 2nd British corps just outside
Corunna. The two corps have the same
organisation, and both are at full strength.
Abbe is aware that 16th Italian corps
is marching to support him. However
they will not arrive until the next day.
He must attack immediately before the British become aware of his
approach.
He is also aware that there is a Spanish
militia brigade in a nearby farm. He
does not have sufficient troops to detach a brigade to contain or engage them.
As attacker he can expect to receive casualties
before he can close with the British.
In particular from the enemy artillery, who become more effective as he
advances closer. He must also contain
the enemy cavalry to allow his infantry to advance.
The battle opens with an exchange of artillery
fire. This is largely ineffective, as
it is at long range. He sends his
cavalry brigade forward, and the British counter with their own cavalry. The French gunners manage to hit the
British, who receive 10% casualties.
However they pass their morale test and halt to rally. Abbe orders his cavalry forward into charge
range.
With both brigades of cavalry within charge
range, and effective artillery range, a lot depends on which side moves
first. With only one corps per side this
is decided by a dice throw. The British
win and their artillery fire on the French dragoons. They miss and inflict no casualties.
The British cavalry declare a charge. The French roll 1D6 to counter charge, they
require 2 or more. They roll 1. This means they cannot counter charge and
must receive the British charge at the halt.
The British gain one for charging and another
one for the French at the halt. However
they lose one for their casualty. They
then roll 2D6 to determine the outcome of the melee. On average most cavalry melee result in no
casualties, or at worse one casualty on each side. Both brigades are then disordered and must
return to within 8” of their corps commander to rally. However the British roll 10. The French lose 20% and rout. The British lose no casualties but are
disordered.
General Abbe now faces a difficult
decision. His infantry and artillery and
both intact. His cavalry have 20%
casualties, but the British also have 10% casualties. But his brigade has routed and he will not
be able to rally them until nightfall.
If he tries to advance he will face the rallied
British cavalry. Both corps have full
strength infantry and artillery. But to
advance the French infantry would have to do so in square. It would take longer to reach the enemy, and
they would be exposed to their artillery fire at close range for longer. The British infantry could then form line to
defeat the squares by firepower.
If the attack fails, the Spanish guerrilla will
occupy Ribadeo and delay the arrival of 16th Italian corps.
Abbe halts the attack and falls back to Ribadeo
to await the arrival of the Italians.
The British have won the battle, but must
retreat before the Italians arrive.
A hollow victory for the British, who will have
to abandon Corunna and its vital harbour.
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